unreal.RigUnit_MathVectorBezierFourPoint¶
- class unreal.RigUnit_MathVectorBezierFourPoint(bezier: RigVMFourPointBezier = [], t: float = 0.0, result: Vector = Ellipsis, tangent: Vector = Ellipsis)¶
Bases:
RigVMFunction_MathVectorBezierFourPointdeprecated: ‘RigUnit_MathVectorBezierFourPoint’ was renamed to ‘RigVMFunction_MathVectorBezierFourPoint’.