unreal.RigUnit_MathQuaternionToRotator¶
- class unreal.RigUnit_MathQuaternionToRotator(value: Quat = Ellipsis, result: Rotator = Ellipsis)¶
Bases:
RigUnit_MathQuaternionBaseRetrieves the rotator
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathQuaternion.h
Editor Properties: (see get_editor_property/set_editor_property)
result(Rotator): [Read-Write] Resultvalue(Quat): [Read-Write] Value