unreal.RigUnit_MathQuaternionRotationOrder¶
- class unreal.RigUnit_MathQuaternionRotationOrder(rotation_order: EulerRotationOrder = Ellipsis)¶
Bases:
RigUnit_MathBaseEnum of possible rotation orders
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathQuaternion.h
Editor Properties: (see get_editor_property/set_editor_property)
rotation_order(EulerRotationOrder): [Read-Write] Rotation Order
- property rotation_order: EulerRotationOrder¶
[Read-Write] Rotation Order
- Type: