unreal.RigUnit_MathMatrixToTransform¶
- class unreal.RigUnit_MathMatrixToTransform(value: Matrix = Ellipsis, result: Transform = Ellipsis)¶
Bases:
RigUnit_MathMatrixBaseMakes a transform from a matrix
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathMatrix.h
Editor Properties: (see get_editor_property/set_editor_property)
result(Transform): [Read-Write] Resultvalue(Matrix): [Read-Write] Value