unreal.RigUnit_MathMatrixMul¶
- class unreal.RigUnit_MathMatrixMul(a: Matrix = Ellipsis, b: Matrix = Ellipsis, result: Matrix = Ellipsis)¶
Bases:
RigUnit_MathMatrixBinaryAggregateOpReturns the product of the two values
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathMatrix.h
Editor Properties: (see get_editor_property/set_editor_property)
a(Matrix): [Read-Write] Ab(Matrix): [Read-Write] Bresult(Matrix): [Read-Write] Result