unreal.RigUnit_MathIntToFloat
¶
- class unreal.RigUnit_MathIntToFloat(value: int = 0, result: float = 0.0)¶
Bases:
RigUnit_MathIntBase
Returns the int cast to a float
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathInt.h
Editor Properties: (see get_editor_property/set_editor_property)
result
(float): [Read-Write] Resultvalue
(int32): [Read-Write] Value