unreal.RigUnit_MathIntSub¶
- class unreal.RigUnit_MathIntSub(a: int = 0, b: int = 0, result: int = 0)¶
Bases:
RigUnit_MathIntBinaryOpReturns the difference of the two values
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathInt.h
Editor Properties: (see get_editor_property/set_editor_property)
a(int32): [Read-Write] Ab(int32): [Read-Write] Bresult(int32): [Read-Write] Result