unreal.RigUnit_MathIntEquals
¶
- class unreal.RigUnit_MathIntEquals(a: int = 0, b: int = 0, result: bool = False)¶
Bases:
RigUnit_MathIntBase
Returns true if the value A equals B
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathInt.h
Editor Properties: (see get_editor_property/set_editor_property)
a
(int32): [Read-Write] Ab
(int32): [Read-Write] Bresult
(bool): [Read-Write] Result