unreal.RigUnit_MathFloatCeil
¶
- class unreal.RigUnit_MathFloatCeil(value: float = 0.0, result: float = 0.0, int: int = 0)¶
Bases:
RigUnit_MathFloatBase
Returns the closest higher full number (integer) of the value
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathFloat.h
Editor Properties: (see get_editor_property/set_editor_property)
int
(int32): [Read-Write] Intresult
(float): [Read-Write] Resultvalue
(float): [Read-Write] Value