unreal.RigUnit_MathBoolNot¶
- class unreal.RigUnit_MathBoolNot(value: bool = False, result: bool = False)¶
Bases:
RigUnit_MathBoolUnaryOpReturns true if the condition is false
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathBool.h
Editor Properties: (see get_editor_property/set_editor_property)
result(bool): [Read-Write] Resultvalue(bool): [Read-Write] Value