unreal.RigUnit_MathBoolNot
¶
- class unreal.RigUnit_MathBoolNot(value: bool = False, result: bool = False)¶
Bases:
RigUnit_MathBoolUnaryOp
Returns true if the condition is false
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathBool.h
Editor Properties: (see get_editor_property/set_editor_property)
result
(bool): [Read-Write] Resultvalue
(bool): [Read-Write] Value