unreal.RigUnit_HierarchyGetDynamicsSolverGravity¶
- class unreal.RigUnit_HierarchyGetDynamicsSolverGravity(dynamics_solver_component_key: RigComponentKey = Ellipsis, gravity: Vector = Ellipsis)¶
Bases:
RigUnit_DynamicsBaseGets the gravity of a Dynamics solver
C++ Source:
Plugin: ControlRigDynamics
Module: ControlRigDynamics
File: RigDynamicsSolverExecution.h
Editor Properties: (see get_editor_property/set_editor_property)
dynamics_solver_component_key(RigComponentKey): [Read-Write] The Dynamics Solver to querygravity(Vector): [Read-Write] Gravity in world space, can be scaled per particle
- property dynamics_solver_component_key: RigComponentKey¶
[Read-Write] The Dynamics Solver to query
- Type: