unreal.RigUnit_GetRelativeTransform¶
- class unreal.RigUnit_GetRelativeTransform(argument0: Transform = Ellipsis, argument1: Transform = Ellipsis, result: Transform = Ellipsis)¶
Bases:
RigUnit_BinaryTransformOpRig Unit Get Relative Transform
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Transform.h
Editor Properties: (see get_editor_property/set_editor_property)
argument0(Transform): [Read-Write]argument1(Transform): [Read-Write]result(Transform): [Read-Write]