unreal.RigUnit_GetActorTransform¶
- class unreal.RigUnit_GetActorTransform(transform: Transform = Ellipsis)¶
Bases:
RigUnit_AnimNextBaseGets the transform of the actor hosting this AnimNext module
C++ Source:
Plugin: UAF
Module: UAF
File: RigUnit_GetActorTransform.h
Editor Properties: (see get_editor_property/set_editor_property)
transform(Transform): [Read-Write] The transform of our host actor