unreal.RigUnit_GetActorTransform

class unreal.RigUnit_GetActorTransform(transform: Transform = Ellipsis)

Bases: RigUnit_AnimNextBase

Gets the transform of the actor hosting this AnimNext module

C++ Source:

  • Plugin: UAF

  • Module: UAF

  • File: RigUnit_GetActorTransform.h

Editor Properties: (see get_editor_property/set_editor_property)

  • transform (Transform): [Read-Write] The transform of our host actor

property transform: Transform

[Read-Only] The transform of our host actor

Type:

(Transform)