unreal.RigUnit_DataInterface_SequencePlayer¶
- class unreal.RigUnit_DataInterface_SequencePlayer(parameters: AnimSequenceParameters = [], sequence: DataInterface = Ellipsis, result: RigVMExecuteContext = [])¶
Bases:
RigUnitUnit for getting a pose via a data interface
C++ Source:
Plugin: DataInterfaceGraph
Module: DataInterfaceGraph
File: RigUnit_DataInterfaceParameter.h
Editor Properties: (see get_editor_property/set_editor_property)
parameters(AnimSequenceParameters): [Read-Write] Parametersresult(RigVMExecuteContext): [Read-Write] Resultsequence(DataInterface): [Read-Write] Sequence
- property parameters: AnimSequenceParameters¶
[Read-Write] Parameters
- Type:
- property result: RigVMExecuteContext¶
[Read-Only] Result
- Type:
- property sequence: DataInterface¶
[Read-Write] Sequence
- Type: