unreal.RigUnit_DataInterface_Float¶
- class unreal.RigUnit_DataInterface_Float(data_interface: DataInterface = Ellipsis, parameters: Array[DataInterfaceParameter_DataInterface] = [], result: float = 0.0)¶
Bases:
RigUnit_DataInterfaceUnit for getting a float via a data interface
C++ Source:
Plugin: DataInterfaceGraph
Module: DataInterfaceGraph
File: RigUnit_DataInterfaceParameter.h
Editor Properties: (see get_editor_property/set_editor_property)
data_interface(DataInterface): [Read-Write] Data Interfaceparameters(Array[DataInterfaceParameter_DataInterface]): [Read-Write] Parametersresult(float): [Read-Write] Result
- property parameters: Array[DataInterfaceParameter_DataInterface]¶
[Read-Write] Parameters