unreal.RigUnit_CollectionGetItems¶
- class unreal.RigUnit_CollectionGetItems(collection: RigElementKeyCollection = Ellipsis, items: None = [])¶
Bases:
RigUnit_CollectionBaseReturns an array of items provided a collection
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Collection.h
Editor Properties: (see get_editor_property/set_editor_property)
collection(RigElementKeyCollection): [Read-Write]items(Array[RigElementKey]): [Read-Write]
- property collection: RigElementKeyCollection¶
[Read-Write]
- Type: