unreal.RigUnit_AnimRichCurve
¶
- class unreal.RigUnit_AnimRichCurve(curve: RuntimeFloatCurve = [])¶
Bases:
RigUnit_AnimBase
Provides a constant curve to be used for multiple curve evaluations
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_AnimRichCurve.h
Editor Properties: (see get_editor_property/set_editor_property)
curve
(RuntimeFloatCurve): [Read-Only] Curve
- property curve: RuntimeFloatCurve¶
[Read-Only] Curve
- Type: