unreal.RigUnit_AnimRichCurve

class unreal.RigUnit_AnimRichCurve(curve: RuntimeFloatCurve = [])

Bases: RigUnit_AnimBase

Provides a constant curve to be used for multiple curve evaluations

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_AnimRichCurve.h

Editor Properties: (see get_editor_property/set_editor_property)

  • curve (RuntimeFloatCurve): [Read-Only] Curve

property curve: RuntimeFloatCurve

[Read-Only] Curve

Type:

(RuntimeFloatCurve)