unreal.RigSpacePickerBakeSettings
¶
- class unreal.RigSpacePickerBakeSettings(target_space: RigElementKey = Ellipsis, start_frame: FrameNumber = Ellipsis, end_frame: FrameNumber = Ellipsis, reduce_keys: bool = False, tolerance: float = 0.0)¶
Bases:
StructBase
Rig Space Picker Bake Settings
C++ Source:
Plugin: ControlRig
Module: ControlRigEditor
File: RigSpacePickerBakeSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
end_frame
(FrameNumber): [Read-Write] End Framereduce_keys
(bool): [Read-Write] Reduce Keysstart_frame
(FrameNumber): [Read-Write] Start Frametarget_space
(RigElementKey): [Read-Write] Target Spacetolerance
(float): [Read-Write] Tolerance
- property end_frame: FrameNumber¶
[Read-Write] End Frame
- Type:
- property start_frame: FrameNumber¶
[Read-Write] Start Frame
- Type:
- property target_space: RigElementKey¶
[Read-Write] Target Space
- Type: