unreal.RigModuleReference¶
- class unreal.RigModuleReference¶
Bases:
StructBaseRig Module Reference
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: ModularRigModel.h
Editor Properties: (see get_editor_property/set_editor_property)
connections(Map[RigElementKey, RigElementKey]): [Read-Write] deprecated: Property ‘Connections’ is deprecated.