unreal.RigMetaDataNameSpace¶
- class unreal.RigMetaDataNameSpace¶
Bases:
EnumBaseERig Meta Data Name Space
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnitContext.h
- NONE: RigMetaDataNameSpace = Ellipsis¶
Use no namespace - store the metadata directly on the item
- Type:
0
- PARENT: RigMetaDataNameSpace = Ellipsis¶
Store the metadata relative to its parent model
- Type:
2
- ROOT: RigMetaDataNameSpace = Ellipsis¶
Store the metadata under the root module
- Type:
3
- SELF: RigMetaDataNameSpace = Ellipsis¶
Store the metadata for item relative to its module
- Type:
1