unreal.RigMapperLinkedDefinitions¶
- class unreal.RigMapperLinkedDefinitions(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DataAssetRig Mapper Linked Definitions
C++ Source:
Plugin: RigMapper
Module: RigMapper
File: RigMapperDefinition.h
Editor Properties: (see get_editor_property/set_editor_property)
baked_definition(RigMapperDefinition): [Read-Write]source_definitions(Array[RigMapperDefinition]): [Read-Write]
- bake_definitions() bool¶
todo: bake to new todo: invalidate on property or source definition changed
- Return type:
- property baked_definition: RigMapperDefinition¶
[Read-Write]
- Type: