unreal.RigMapperDefinition¶
- class unreal.RigMapperDefinition(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DataAssetRig Mapper Definition
C++ Source:
Plugin: RigMapper
Module: RigMapper
File: RigMapperDefinition.h
Editor Properties: (see get_editor_property/set_editor_property)
features(RigMapperFeatureDefinitions): [Read-Write]inputs(Array[str]): [Read-Write]null_outputs(Array[str]): [Read-Write]outputs(Map[str, str]): [Read-Write]validated(bool): [Read-Only]
- export_as_json_string() str or None¶
Export as Json String
- Returns:
out_json_string (str):
- Return type:
str or None
- property features: RigMapperFeatureDefinitions¶
[Read-Write]
- Type: