unreal.RigDispatch_AnimAttributeBase

class unreal.RigDispatch_AnimAttributeBase

Bases: RigDispatchFactory

Animation Attributes allow dynamically added data to flow from one Anim Node to other Anim Nodes downstream in the Anim Graph and accessible from deformer graph

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_AnimAttribute.h