unreal.RigDispatch_AnimAttributeBase
¶
- class unreal.RigDispatch_AnimAttributeBase¶
Bases:
RigDispatchFactory
Animation Attributes allow dynamically added data to flow from one Anim Node to other Anim Nodes downstream in the Anim Graph and accessible from deformer graph
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_AnimAttribute.h