unreal.RigCurveElement¶
- class unreal.RigCurveElement(key: RigElementKey = Ellipsis, index: int = 0, sub_index: int = 0, selected: bool = False, created_at_instruction_index: int = 0)¶
Bases:
RigBaseElementRig Curve Element
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigHierarchyElements.h
Editor Properties: (see get_editor_property/set_editor_property)
created_at_instruction_index(int32): [Read-Write] Created at Instruction Indexindex(int32): [Read-Only] Indexkey(RigElementKey): [Read-Only] Keyselected(bool): [Read-Write] Selectedsub_index(int32): [Read-Only] Sub Index