unreal.RigCurve
¶
- class unreal.RigCurve(name: Name = 'None', index: int = 0, value: float = 0.0)¶
Bases:
RigElement
Rig Curve
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigCurveContainer.h
Editor Properties: (see get_editor_property/set_editor_property)
index
(int32): [Read-Only] Indexname
(Name): [Read-Write] Namevalue
(float): [Read-Only] Value