unreal.RigControlElementCustomization¶
- class unreal.RigControlElementCustomization(available_spaces=[], removed_spaces=[])¶
Bases:
unreal.StructBaseRig Control Element Customization
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigHierarchyElements.h
Editor Properties: (see get_editor_property/set_editor_property)
available_spaces(Array(RigElementKey)): [Read-Write] Available Spacesremoved_spaces(Array(RigElementKey)): [Read-Write] Removed Spaces
- property available_spaces¶
[Read-Only] Available Spaces
- Type
- property removed_spaces¶
[Read-Only] Removed Spaces
- Type