unreal.RigComponentKey

class unreal.RigComponentKey(element_key: RigElementKey = Ellipsis, name: Name = 'None')

Bases: StructBase

Rig Component Key

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigHierarchyDefines.h

Editor Properties: (see get_editor_property/set_editor_property)

  • element_key (RigElementKey): [Read-Write]

  • name (Name): [Read-Write]

property element_key: RigElementKey

[Read-Write]

Type:

(RigElementKey)

property name: Name

[Read-Write]

Type:

(Name)