unreal.PropertyEditorTestBasicStruct
¶
- class unreal.PropertyEditorTestBasicStruct¶
Bases:
StructBase
This structs properties should be pushed out to categories inside its parent category unless it is in an array
C++ Source:
Module: UnrealEd
File: PropertyEditorTestObject.h
Editor Properties: (see get_editor_property/set_editor_property)
float_property_inside_a_struct
(float): [Read-Write] Float Property Inside AStructinner_struct
(PropertyEditorTestSubStruct): [Read-Write] Inner Structint_property_inside_a_struct
(int32): [Read-Write] Int Property Inside AStructobject_property_inside_a_struct
(Object): [Read-Write] Object Property Inside AStruct