unreal.PropertyEditorTestEditCondition¶
- class unreal.PropertyEditorTestEditCondition¶
Bases:
StructBaseProperty Editor Test Edit Condition
C++ Source:
Module: UnrealEd
File: PropertyEditorTestObject.h
Editor Properties: (see get_editor_property/set_editor_property)
enabled_and_visible_when_one(int32): [Read-Write] Enabled and Visible when Oneflags(TestEnumFlags): [Read-Write] Flagshas_inline_edit_condition(int32): [Read-Write] Has Inline Edit Conditioninline_edit_condition(bool): [Read-Write] Inline Edit Condition