unreal.PromptClientForStringAsyncAction

class unreal.PromptClientForStringAsyncAction(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintAsyncActionBase

Sends a prompt for a string to the current VCam client.

C++ Source:

  • Plugin: VirtualCameraCore

  • Module: VCamCore

  • File: PromptClientForStringAsyncAction.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_completed (StringPromptResponseDelegate): [Read-Write] Event that triggers when the operation completes.

property on_completed: StringPromptResponseDelegate

[Read-Write] Event that triggers when the operation completes.

Type:

(StringPromptResponseDelegate)