unreal.PromotedFrameUtils

class unreal.PromotedFrameUtils(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Utility functions to generate data for promoted frame

C++ Source:

  • Plugin: MetaHuman

  • Module: MetaHumanIdentity

  • File: PromotedFrameUtils.h

classmethod get_image_path_for_frame(footage_capture_data, camera, frame_id, is_image_sequence, alignment) str

A helper function to determine the full path to a frame, taking into account timecode alignment

Parameters:
Return type:

str

classmethod get_promoted_frame_as_pixel_array_from_disk(image_path) (out_image_size=IntPoint, out_local_samples=Array[Color]) or None

Assigns loaded texture from specified path to TArray of BGRA colors. Returns true if successfully read and assigned data

Parameters:

image_path (str)

Returns:

out_image_size (IntPoint):

out_local_samples (Array[Color]):

Return type:

tuple or None

classmethod initialize_contour_data_for_footage_frame(pose, footage_frame) bool

Initialization function exposed for scripting - parses contour data config & updates footage frame

Parameters:
Return type:

bool