unreal.ProfileGoCollectionAPT

class unreal.ProfileGoCollectionAPT(name: str = '', scenarios: None = [])

Bases: StructBase

Profile Go Collection APT

C++ Source:

  • Plugin: AutomatedPerfTesting

  • Module: AutomatedPerfTesting

  • File: ProfileGo.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (str): [Read-Write]

  • scenarios (Array[str]): [Read-Write]

property name: str

[Read-Write]

Type:

(str)

property scenarios: None

[Read-Write]

Type:

(Array[str])