unreal.ProceduralVegetationGrowerPreset¶
- class unreal.ProceduralVegetationGrowerPreset(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DataAssetProcedural Vegetation Grower Preset
C++ Source:
Plugin: ProceduralVegetationEditor
Module: ProceduralVegetation
File: ProceduralVegetationGrowerPreset.h
Editor Properties: (see get_editor_property/set_editor_property)
growth_params(PVGrowerParams): [Read-Write]