unreal.ProceduralVegetationGrowerPreset

class unreal.ProceduralVegetationGrowerPreset(outer: Object | None = None, name: Name | str = 'None')

Bases: DataAsset

Procedural Vegetation Grower Preset

C++ Source:

  • Plugin: ProceduralVegetationEditor

  • Module: ProceduralVegetation

  • File: ProceduralVegetationGrowerPreset.h

Editor Properties: (see get_editor_property/set_editor_property)

  • growth_params (PVGrowerParams): [Read-Write]