unreal.ProceduralVegetationGrowthDataAsset

class unreal.ProceduralVegetationGrowthDataAsset(outer: Object | None = None, name: Name | str = 'None')

Bases: DataAsset

Procedural Vegetation Growth Data Asset

C++ Source:

  • Plugin: ProceduralVegetationEditor

  • Module: ProceduralVegetation

  • File: ProceduralVegetationGrowthDataAsset.h

Editor Properties: (see get_editor_property/set_editor_property)

  • growth_variations (Array[PVGrowthVariationInfo]): [Read-Only]

  • json_directory_path (DirectoryPath): [Read-Write]