unreal.ProceduralVegetationGrowthDataAsset¶
- class unreal.ProceduralVegetationGrowthDataAsset(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DataAssetProcedural Vegetation Growth Data Asset
C++ Source:
Plugin: ProceduralVegetationEditor
Module: ProceduralVegetation
File: ProceduralVegetationGrowthDataAsset.h
Editor Properties: (see get_editor_property/set_editor_property)
growth_variations(Array[PVGrowthVariationInfo]): [Read-Only]json_directory_path(DirectoryPath): [Read-Write]