unreal.ProceduralFoliageInstance¶
- class unreal.ProceduralFoliageInstance(location=[0.0, 0.0, 0.0], age=0.0, normal=[0.0, 0.0, 0.0])¶
Bases:
unreal.StructBaseProcedural Foliage Instance
C++ Source:
Module: Foliage
File: ProceduralFoliageInstance.h
Editor Properties: (see get_editor_property/set_editor_property)
age(float): [Read-Write] Agelocation(Vector): [Read-Write] Locationnormal(Vector): [Read-Write] Normal