unreal.PVVisualizationSettings¶
- class unreal.PVVisualizationSettings¶
Bases:
StructBasePVVisualization Settings
C++ Source:
Plugin: ProceduralVegetationEditor
Module: ProceduralVegetation
File: PVData.h
Editor Properties: (see get_editor_property/set_editor_property)
attribute_to_filter(Name): [Read-Write]color(Color): [Read-Write]debug_type(PVDebugType): [Read-Write]show_anchor_points(bool): [Read-Write]visualization_mode(PVDebugValueVisualizationMode): [Read-Write]