unreal.PVDebugSettings¶
- class unreal.PVDebugSettings¶
Bases:
StructBasePVDebug Settings
C++ Source:
Plugin: ProceduralVegetationEditor
Module: ProceduralVegetation
File: PVData.h
Editor Properties: (see get_editor_property/set_editor_property)
visualization_settings(Array[PVVisualizationSettings]): [Read-Write]