unreal.PCapTokenisedFolderPath¶
- class unreal.PCapTokenisedFolderPath(folder_path_template: str = '', folder_path_output: str = '')¶
Bases:
StructBasePCap Tokenised Folder Path
C++ Source:
Plugin: PerformanceCaptureWorkflow
Module: PerformanceCaptureWorkflow
File: PCapSessionTemplate.h
Editor Properties: (see get_editor_property/set_editor_property)
folder_path_output(str): [Read-Only]folder_path_template(str): [Read-Write]