unreal.PCGSelectGrammarCriteriaAttributeNames¶
- class unreal.PCGSelectGrammarCriteriaAttributeNames(key_attribute_name: Name = 'None', comparator_attribute_name: Name = 'None', first_value_attribute_name: Name = 'None', second_value_attribute_name: Name = 'None', grammar_attribute_name: Name = 'None')¶
Bases:
StructBaseUsed for directly mapping custom attribute names to a criteria attribute set.
C++ Source:
Plugin: PCG
Module: PCG
File: PCGSelectGrammar.h
Editor Properties: (see get_editor_property/set_editor_property)
comparator_attribute_name(Name): [Read-Write]first_value_attribute_name(Name): [Read-Write]grammar_attribute_name(Name): [Read-Write]key_attribute_name(Name): [Read-Write]second_value_attribute_name(Name): [Read-Write]