unreal.PCGRaycastFilterRuleCollection

class unreal.PCGRaycastFilterRuleCollection

Bases: StructBase

A collection struct used for details customization purposes. This allows us to add the collection to any PCGInteractiveToolSettings class where required.

C++ Source:

  • Plugin: PCG

  • Module: PCGEditor

  • File: PCGEdModeSceneQueryHelpers.h

Editor Properties: (see get_editor_property/set_editor_property)

  • raycast_rules (Array[InstancedStruct]): [Read-Write] The raycast rules for a given tool.