unreal.PCGRaycastFilterRuleCollection¶
- class unreal.PCGRaycastFilterRuleCollection¶
Bases:
StructBaseA collection struct used for details customization purposes. This allows us to add the collection to any PCGInteractiveToolSettings class where required.
C++ Source:
Plugin: PCG
Module: PCGEditor
File: PCGEdModeSceneQueryHelpers.h
Editor Properties: (see get_editor_property/set_editor_property)
raycast_rules(Array[InstancedStruct]): [Read-Write] The raycast rules for a given tool.