unreal.PCGPointOutputRange

class unreal.PCGPointOutputRange(point_data: PCGBasePointData = Ellipsis, range_start_index: int = 0, range_size: int = 0)

Bases: StructBase

PCGPoint Output Range

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGBasePointData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • point_data (PCGBasePointData): [Read-Write]

  • range_size (int32): [Read-Write]

  • range_start_index (int32): [Read-Write]

property point_data: PCGBasePointData

[Read-Write]

Type:

(PCGBasePointData)

property range_size: int

[Read-Write]

Type:

(int32)

property range_start_index: int

[Read-Write]

Type:

(int32)