unreal.PCGPointInputRange¶
- class unreal.PCGPointInputRange(point_data: PCGBasePointData = Ellipsis, range_start_index: int = 0, range_size: int = 0)¶
Bases:
StructBasePCGPoint Input Range
C++ Source:
Plugin: PCG
Module: PCG
File: PCGBasePointData.h
Editor Properties: (see get_editor_property/set_editor_property)
point_data(PCGBasePointData): [Read-Write]range_size(int32): [Read-Write]range_start_index(int32): [Read-Write]
- property point_data: PCGBasePointData¶
[Read-Write]
- Type: