unreal.PCGGraphToolData

class unreal.PCGGraphToolData

Bases: StructBase

The tool data stored on the graph itself. Informs the UI.

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGToolData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • compatible_tool_tags (Array[str]): [Read-Write]

  • display_name (Text): [Read-Write]

  • initial_actor_class_to_spawn (type(Class)): [Read-Write]

  • is_preset (bool): [Read-Write]

  • new_actor_label (Name): [Read-Write]

  • tooltip (Text): [Read-Write]