unreal.PCGFilterByAttributeSettings

class unreal.PCGFilterByAttributeSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: PCGFilterDataBaseSettings

Separates data on whether they have a specific metadata attribute, depending on some criteria on attribute values.

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGFilterByAttribute.h

Editor Properties: (see get_editor_property/set_editor_property)

  • attribute (Name): [Read-Write] Comma-separated list of attributes to look for

  • break_debugger (bool): [Read-Write] If a debugger is attached, a breakpoint will be triggered in the execution code to enable debugging. Only applies when inspecting a debug object. Transient and Editor-only.

  • category (Text): [Read-Write]

  • debug (bool): [Read-Write]

  • debug_buffer_size (int32): [Read-Write] Size (in number of floats) of the shader debug print buffer.

  • debug_settings (PCGDebugVisualizationSettings): [Read-Write]

  • description (Text): [Read-Write]

  • determinism_settings (PCGDeterminismSettings): [Read-Write]

  • dump_cooked_hlsl (bool): [Read-Write] Dump the cooked HLSL into the log after it is generated.

  • dump_data_descriptions (bool): [Read-Write] Dump the data descriptions of input/output pins to the log.

  • enabled (bool): [Read-Write]

  • execute_on_gpu (bool): [Read-Write] Whether this node should be executed on the GPU.

  • execution_dependency_required (bool): [Read-Write] If enabled, the execution dependency pin will require to be connected for execution (as any other required pin) and will be used for culling.

  • expose_to_library (bool): [Read-Write]

  • filter_by_value_mode (PCGFilterByAttributeValueMode): [Read-Write]

  • filter_mode (PCGFilterByAttributeMode): [Read-Write]

  • filter_operator (PCGAttributeFilterOperator): [Read-Write]

  • ignore_properties (bool): [Read-Write] Controls whether properties (denoted by $) will be considered in the filter or not.

  • max_threshold (PCGFilterByAttributeThresholdSettingsRange): [Read-Write]

  • metadata_domain (Name): [Read-Write] Domain to target for filtering existence

  • min_threshold (PCGFilterByAttributeThresholdSettingsRange): [Read-Write] Threshold property/attribute/constant related properties

  • operator (PCGStringMatchingOperator): [Read-Write]

  • print_shader_debug_values (bool): [Read-Write] Enable use of ‘WriteDebugValue(uint Index, float Value)’ function in your kernel. Allows you to write float values to a buffer for logging on the CPU.

  • profile_kernel_index (int32): [Read-Write] Index of kernel emitted by this node to repeatedly dispatch every frame to enable profiling. Set to -1 to disable profiling. PCG_GPU_KERNEL_PROFILING must be defined in PCG.Build.cs.

  • seed (int32): [Read-Write]

  • target_attribute (PCGAttributePropertyInputSelector): [Read-Write]

  • threshold (PCGFilterByAttributeThresholdSettings): [Read-Write]

  • trigger_render_capture (bool): [Read-Write] Will trigger a render capture when this node executes and a debug object is selected in the graph editor. Transient and Editor-only. Render captures must be enabled (e.g. -AttachRenderDoc or -AttachPIX).

  • use_seed (bool): [Read-Write] deprecated: Implement the PCGSettings virtual UseSeed() override.

property attribute: Name

[Read-Write] Comma-separated list of attributes to look for

Type:

(Name)

property filter_by_value_mode: PCGFilterByAttributeValueMode

[Read-Write]

Type:

(PCGFilterByAttributeValueMode)

property filter_mode: PCGFilterByAttributeMode

[Read-Write]

Type:

(PCGFilterByAttributeMode)

property filter_operator: PCGAttributeFilterOperator

[Read-Write]

Type:

(PCGAttributeFilterOperator)

property ignore_properties: bool

[Read-Write] Controls whether properties (denoted by $) will be considered in the filter or not.

Type:

(bool)

property max_threshold: PCGFilterByAttributeThresholdSettingsRange

[Read-Write]

Type:

(PCGFilterByAttributeThresholdSettingsRange)

property metadata_domain: Name

[Read-Write] Domain to target for filtering existence

Type:

(Name)

property min_threshold: PCGFilterByAttributeThresholdSettingsRange

[Read-Write] Threshold property/attribute/constant related properties

Type:

(PCGFilterByAttributeThresholdSettingsRange)

property operator: PCGStringMatchingOperator

[Read-Write]

Type:

(PCGStringMatchingOperator)

property target_attribute: PCGAttributePropertyInputSelector

[Read-Write]

Type:

(PCGAttributePropertyInputSelector)

property threshold: PCGFilterByAttributeThresholdSettings

[Read-Write]

Type:

(PCGFilterByAttributeThresholdSettings)