unreal.PCGCreatePolygon2DSettings¶
- class unreal.PCGCreatePolygon2DSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
PCGSettingsCreates polygon(s) from the specified point data.
C++ Source:
Plugin: PCG
Module: PCG
File: PCGCreatePolygon2D.h
Editor Properties: (see get_editor_property/set_editor_property)
break_debugger(bool): [Read-Write] If a debugger is attached, a breakpoint will be triggered in the execution code to enable debugging. Only applies when inspecting a debug object. Transient and Editor-only.category(Text): [Read-Write]debug(bool): [Read-Write]debug_buffer_size(int32): [Read-Write] Size (in number of floats) of the shader debug print buffer.debug_settings(PCGDebugVisualizationSettings): [Read-Write]description(Text): [Read-Write]determinism_settings(PCGDeterminismSettings): [Read-Write]dump_cooked_hlsl(bool): [Read-Write] Dump the cooked HLSL into the log after it is generated.dump_data_descriptions(bool): [Read-Write] Dump the data descriptions of input/output pins to the log.enabled(bool): [Read-Write]execute_on_gpu(bool): [Read-Write] Whether this node should be executed on the GPU.execution_dependency_required(bool): [Read-Write] If enabled, the execution dependency pin will require to be connected for execution (as any other required pin) and will be used for culling.expose_to_library(bool): [Read-Write]hole_index_attribute(PCGAttributePropertyInputSelector): [Read-Write] Attribute that describes the hole index of the points, where -1 is the outer polygon, and other values are for holes. Expects values on inputs to be sequential and increasing only. Note that this will be used only on point data.input_type(PCGCreatePolygonInputType): [Read-Write] Controls the way input data will be considered - either as closed or open paths.open_polygon_width(double): [Read-Write] Target width of the polygon generated from an open path.polygon_width_attribute(PCGAttributePropertyInputSelector): [Read-Write] Attribute from which to get the width valueprint_shader_debug_values(bool): [Read-Write] Enable use of ‘WriteDebugValue(uint Index, float Value)’ function in your kernel. Allows you to write float values to a buffer for logging on the CPU.profile_kernel_index(int32): [Read-Write] Index of kernel emitted by this node to repeatedly dispatch every frame to enable profiling. Set to -1 to disable profiling. PCG_GPU_KERNEL_PROFILING must be defined in PCG.Build.cs.seed(int32): [Read-Write]spline_max_discretization_error(double): [Read-Write] Maximum squared distance before we need to subdivide a segment again as part of the spline discretization to a polygon.trigger_render_capture(bool): [Read-Write] Will trigger a render capture when this node executes and a debug object is selected in the graph editor. Transient and Editor-only. Render captures must be enabled (e.g. -AttachRenderDoc or -AttachPIX).use_hole_attribute(bool): [Read-Write] Controls whether we will use the hole attribute to separate outer from hole segments. Note that the attribute will be used only when the input is a point data.use_polygon_width_attribute(bool): [Read-Write] Controls whether target polygon width (when open/forced open) will be driven by an attribute.use_seed(bool): [Read-Write] deprecated: Implement the PCGSettings virtual UseSeed() override.
- property hole_index_attribute: PCGAttributePropertyInputSelector¶
[Read-Write] Attribute that describes the hole index of the points, where -1 is the outer polygon, and other values are for holes. Expects values on inputs to be sequential and increasing only. Note that this will be used only on point data.
- property input_type: PCGCreatePolygonInputType¶
[Read-Write] Controls the way input data will be considered - either as closed or open paths.
- Type:
- property open_polygon_width: float¶
[Read-Write] Target width of the polygon generated from an open path.
- Type:
(double)
- property polygon_width_attribute: PCGAttributePropertyInputSelector¶
[Read-Write] Attribute from which to get the width value
- property spline_max_discretization_error: float¶
[Read-Write] Maximum squared distance before we need to subdivide a segment again as part of the spline discretization to a polygon.
- Type:
(double)