unreal.PCGCreatePolygonInputType¶
- class unreal.PCGCreatePolygonInputType¶
Bases:
EnumBaseEPCGCreate Polygon Input Type
C++ Source:
Plugin: PCG
Module: PCG
File: PCGCreatePolygon2D.h
- AUTOMATIC: PCGCreatePolygonInputType = Ellipsis¶
Assumes that point data represent a closed polygon, but for splines will respect spline type.
- Type:
0
- FORCE_CLOSED: PCGCreatePolygonInputType = Ellipsis¶
Always considers inputs as closed polygons.
- Type:
2
- FORCE_OPEN: PCGCreatePolygonInputType = Ellipsis¶
Always considers inputs as open polygons.
- Type:
1