unreal.PCGAttributePropertyOutputSelector¶
- class unreal.PCGAttributePropertyOutputSelector¶
Bases:
PCGAttributePropertyOutputNoSourceSelectorStruct that will default on Source.:
C++ Source:
Plugin: PCG
Module: PCG
File: PCGAttributePropertySelector.h
- copy_and_fix_source(input_selector, optional_data=None) PCGAttributePropertyOutputSelector¶
Copy and Fix Source
- Parameters:
input_selector (PCGAttributePropertyInputSelector)
optional_data (PCGData)
- Return type: