unreal.PCGAttributeIdentifier¶
- class unreal.PCGAttributeIdentifier(name: Name = 'None', metadata_domain: PCGMetadataDomainID = Ellipsis)¶
Bases:
StructBasePCGAttribute Identifier
C++ Source:
Plugin: PCG
Module: PCG
File: PCGMetadataCommon.h
Editor Properties: (see get_editor_property/set_editor_property)
metadata_domain(PCGMetadataDomainID): [Read-Write]name(Name): [Read-Write]
- property metadata_domain: PCGMetadataDomainID¶
[Read-Write]
- Type: