unreal.Optimus_ShaderBinding¶
- class unreal.Optimus_ShaderBinding¶
Bases:
unreal.StructBaseOptimus Shader Binding
C++ Source:
Plugin: Optimus
Module: OptimusCore
File: OptimusNode_ComputeKernelBase.h
Editor Properties: (see get_editor_property/set_editor_property)
data_type(OptimusDataTypeRef): [Read-Write] Data Typename(Name): [Read-Write] Name